Harpies: Rush! Deck Breakdown
Main Deck
Harpie Ladies
Max ATK:
3400
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Ladies [L]" and "Harpie Ladies [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.
Harpie Ladies (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.
Harpie Lady Sisters (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.
Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Popular Skills
Hysteric Force: 100%
Hysteric Force
Main: 38
Harpie Ladies
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Ladies [L]" and "Harpie Ladies [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.
Harpie Ladies (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.
Harpie Ladies (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.
Harpie Lady Sisters
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Lady Sisters [L]" and "Harpie Lady Sisters [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.
Harpie Lady Sisters (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.
Harpie Lady Sisters (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.
Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Rising Light Angel Esser
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.
Avian Spell Tactics
[REQUIREMENT] You have 2 or more face-up Warrior and/or Winged Beast Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can place 1 Level 8 or lower Warrior or Winged Beast Type monster from your Graveyard on top of the Deck.